Here be treasures!

All the loot from Stonehell Dungeon so far

This list is roughly classified by type, as well as listing where the item was found and in what session. Up to date for the end of – session 27

Gold, money & valuable items

The running total value of coins and non-magic valuable items found so far is 39137 GP, 11010 EP, 19134 SP, 66510 CP

Session 31: +7000sp, +800gp and 2 Silver Bars (1000gp)

Weapons

  • Quiver of 2 arrows of giant slaying (Canyon West 10, session 2)
  • Black metal dagger +1 and causes daze on a 1 on 1d6 (Level 1C, Magnet Room, session 6)
  • Magic Sword +1, but currently cursed to be permanently attached to the hand! (Level 1D, 38, session 9)
  • “Nice” wooden staff +1 (Level 1D, 38, session 9)
  • Keen Sword, double max damage on a crit (Level 2A, 26, session 10)
  • Silver dagger + 2 (level 2B, 15 session 14)
  • Longsword +1 (Level 2B, 37 session 15)
  • Giant mace, requires 16 strength to wield (Level 2B, 37 session 15)
  • 5 Tiny short swords (Level 3B, 4)
  • Arrow of striking, never fails to hit (also +1) Level 2D, 16, session 22)
  • Giant Morningstar (requires 19 strength) D12+strength bonus (Level 3A, 17, session 25)
  • Great Axe +1 (Level 3A, Dom 6, session 26)
  • Longsword +1 (Level 3A, 36, session 26)
  • Hand axe +2 (Level 3A, 36, session 26)
  • Longsword +1, +3 versus undead (Level 3A, 32, session 27)

Armour

  • Chainmail +1 (Level 2A, 26, Session 10)
  • Shield +1 (Level 2A, 26, Session 10)
  • Bracer (Level 2B, 34 Session 15)
  • Shield +1 (Level 1D, market) (sacked session 22)
  • Shield +1 (level 2D, 38, session 21)
  • Shield +2 that permits wielding a 2 handed weapon also (Level 3A, Dom5 off 32, session 27)

Potions

  • 4 x Healing potion, 1d6+1 (Canyon East, gates of hell, session 1, 1A, 26, secret room, session 3 & Level 2C, 37, session 19 & level 2D, 31, session 21 & outside the dungeon, session 23)
  • 2 x Extra Healing potion (Level 1D, 39, session 9 & level 2C, 37, session 19)
  • 1 x Potion of Giant Strength (Level 2A, 26, session 10)
  • 2 x Potion of Speed (Level 2A, 27, session 10)
  • 2 x Potion of Clairvoyance (Level 2A, 27, session 10 & level 2D, 27, session 21)
  • 1 x Potion of Climbing (Level 2B, 37 session 15)
  • 1 x Potion of Water Breathing (Level 1D, 17)
  • 1 x Potion of Heroism (Level 2C, 37, session 19)
  • 1 x Potion of human control (Level 2D, 27, session 21)
  • 1 x Potion of sweet water (Level 2D, 27, session 21)
  • 1 x Potion of flying (Level 3A, 17, session 25)
  • 1 x Potion of ESP (Level 3A, Dom3, session 26)
  • 1 x Potion of gaseous form (Level 3A, Dom3, session 26)
  • 1 x Potion of Dragon Control (Level 3A, Dom3, session 26)
    * 1 x Potion of Polymorph (Level 3A, Dom3, session 26)
  • 1 x Potion of Diminution (Level 3A, 36, session 26)

Magic Items

  • Plain looking iron ring that is a port key when used with the magical glyph of teleportation in Level 1A, location D. Glyph teleports the wearer to level 1A, room 24. (Canyon West, session 2). This ring can also be used to teleport to the Effa-Sum central portal location in level 5 from Level 1B, 26 and visit the other locations there (Effa-Sum Portal A returns to Level 1B, 26)
  • Old Spellbook, (Level 1A 24, Session 2)
  • Silver Ring of Protection +1 (Level 1B CPT-WTF, Session 4)
  • Staff of Staff to Snakes (Level 1B 21, Session 5)
  • Wand of cure light wounds (Level 1C 26, from goblins after defeating orcs in room 34 melee, session 7)
  • Scroll of cure light wounds (Level 1D 28, session 8)
  • Fickle Beaker, a rainbow coloured metal beaker which transforms any potion into it into a random other potion in 1d6 turns.
  • Invisible box (Level 1D, 32, session 9)
  • Scroll of Levitate (Level 1D, 32, session 9)
  • Scroll of Confusion (Level 1D, 32, session 9)
  • Bag of Holding (Level 1D, bought at market for 1200GP, session 10)
  • Golden Holy Symbol +1 to all turn undead checks (Level 2A, 29 session 11)
  • Ring of X-ray vision, wearer can see through stone walls and 30’ beyond. Distance is 60’ through wood. (level 2A, 34 session 11)
  • Magic Wand, empty (level 2A, 35 session 13)
  • Cobra Staff, when hit the victim has to save versus poison (Level 2B, 20 session 14)
  • Wand of ESP (Level 2B, 37 session 15)
  • Necklace of talking bones (Level 2B, 37 session 15)
  • Necklace of tiny rat skulls (Level 2B, 37, found on session 15, revealed on session 16)
  • Wand of Command (1 charge left) (Level 1D, 28)
  • Eyes of the Viper glasses (They give infravision up to 60 feet and see invisible items. Also gives -2 reaction to non-reptiles and +2 reaction to reptiles) (Level 2B, 23)
  • Boots of Levitation (Level 2C, 1)
  • Wand of Magic Missile (Level 3B, 5)
  • Spell book with 1 level 2, 1 level 3 and 1 level 4 spell (Level 2C, 42)
  • Wand of fear (Level 2D, 38, session 21)
    *Ring of limited wish (Level 2D, 38, session 21)
    *Helm of comprehend languages and read magic (Level 2D, 20, session 22)
    *Gauntlets of Ogre power, +3 to strength (Level 3D, 16, session 23)
    *Mini bag of holding (From level 3D, 30, to the transport hub, to the wizards palace, session 23)
    *UNIDENTIFIED medallion of bronze, copper & silver (From level 3D, 30, to the transport hub, to the wizards palace, session 23)
    *The Fabulous portable elephant (Level 3A, 7, session 25) Pull the Ivory tusk to turn it into a full sized rideable elephant with space for baggage for 12 hours a day. Pull the onyx tusk to turn it into a mastodon of war (7HD for 10 rounds). Powers are once per session.
    *Gold ankh necklace of +1 to healing (Level 3A, 1, session 25)
    *Magical gauntlet of ogre strength, +3 to strength (Level 3A, 17, session 25)
  • Scroll of Ward Against Magic (Level 3A, 36, session 26)
  • Ring of Spell Turning (Level 3A, 36, session 26)

Items of value

  • Jewel encrusted dagger worth 200GP (Level 2B, 20 session 14)
  • Unlocked lock box (Level 2B, 35 session 15)

Useful items

  • Tools – Saw, files, mallet, nails (Canyon East, gates of hell, session 1)
  • Large sack of Pillbugs (Canyon West 13, session 2)
  • Flask of Firebeetle Oil (Canyon East, session 1)
  • 2x Flame Chalk (Canyon East, session 1, Level 1B 23, session 5)
  • Glowing Mushroom Lantern (Level 1C, from Kobolds, session 6)
  • Old pair of manacles with a key in it (Level 1C, E, storage rooms, session 7)
  • Holy Symbol that is also a key (Level 2A, 26, session 10)
  • Oil squirt can (Level 2B, 12 session 15)
  • Beautiful thieves tools (Bonus on checks of 5%
    *Invisible thieves tools case (Level 2D, in corridor, session 21)
    *Loaded Ogre Dice (Level 3A, 17, session 25)

Misc items

  • Hip flask of wine (Canyon East 17, session 2)
  • Starcharts & books (Level 1A 24, session 2)
  • Magic Tomes (Level 1D, 39, session 9)
  • Cleric’s journal (Level 2A, 27, session 10)
  • Small statues and trinkets (Level 2A 7, session 11)
  • Giant Bald Stone Head (Level 2A, 8, session 11)
  • Empty bottles (Level 2B, 7 session 14)
  • Lock of hair, tied with a ribbon (Level 2B, dungeon dressing)
  • Wheel of mouldy cheese (Level 2B, dungeon dressing)
  • 2 iron spikes (Level 2B, dungeon dressing)
  • Wheel of cheese (Level 2C, D)
  • Flask of Whisky (Level 2C, D)
  • 1 treasure map with a claim of gems and jewellery (Level 2C, 37, session 19)
  • Gnoll’s dice (Level 3A, 40, session 27)

Here be treasures!

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